Wednesday, December 14, 2011

:) Off topic post, more of a sentimental post

Character Visualization class is ending...but it doesn't mean I am not using this blog for future art projects and maybe as just a "go to blog".

Four major projects and two final exams.  Hm...I'm not gonna lie, I cried after I finished my finals (and a little during my panic stage).  I'm proud of myself...not because I think I have super cool finals, nor because I actually finished my finals in time...but because of how much I have grown as a person through this semester.  To be quite honest, I have had the worse temper this semester.  I am someone who breaks under stress and am really stubborn and work until I drop.  Back in freshmen year of high school, I overworked myself so much that I was hospitalized and eventually missed a whole semester of school.  It's something I don't talk about in public because I just...it just hurts when I think about it even today...and I try not to think about it, but this weekend I honestly felt like history was going to repeat itself.  Growing up in an Asian family (not trying to be stereotypical but...) I was always taught with the "no play, go hard" rule and so that's what my personality has been shaped to.  I take my work very seriously, and sometimes overly serious.  And then I crash.  Overwork and insomnia = Bad, bad.  But during my panic stage, I came to terms with myself.  Life is going to keep throwing rocks in your face, it's how you go about it that matters.  Sometimes, it's not about the 100% and the A's.  Life moves on.  Once I recovered from my own stupidity, I felt like a new person.  That following night, I was actually able to calm down and fall asleep.  Then each day, I rested when I felt tired instead of working until I dropped.  In the back of my mind, I knew I had to get my work done, but for the first time I was willing to accept failure (not the letter grade).  I was willing to fall to get back up to be a stronger person.  And now, I do feel like a new and refreshed person.  :)
Thank you mom and dad for coping with my poor attitude this week and the nineteen years that passed.  Thank you all my friends that gave me encouragements and told me to never give up.  Thanks Garrett for dying and staying up with me and offering such awesome advice...especially since Miss Leticia  decided to go MIA all weekend.  And thank you God for loving me unconditionally and listening to my prayers.
I know this sounds like a depressing post but it really isn't.  I am happier than I have ever been for a while, it feels like I unlocked a door in life and I'm ready to move on!  And on another brighter note, I totally lost a few pounds this weekend.  

Happy Holidays Everyone :D!!  So sleeeeepy ZzZZzZzz

Stella

And at last, my final character, my sidekick.  The most struggling thing I had with this character is that she kept looking like a pigeon, an eagle, a falcon...every other bird...besides a hawk and I promise you I am still having issues, but my eyes got a bit sharper at spotting differences.  I even stalked a pigeon to observe it up close (legit).  I think by this character I had really cramped time but by this time I got a little more pro and calmed myself down quickly every time I panicked! :)
Anyways, Stella is a messenger hawk and the sidekick of Edgars.  She looks mean but trust me, she's a sweetpie ;).  The other hard part is that once I started coloring my flats I went, "Oh darn, I am gonna have to color the multi-color feathers hawks have".  Haha.  Added some feather texture for flare ^-^

Did I mention I can't really draw side views, gotta practice them over break ;))






To check out more on this character, look here: Midterm

Edgar Castor

Edgar is the hero of my story.  I find it really challenging to draw men for some reason.  I am more used to drawing females but hey, if you never try you never succeed :).  I think this is where I started panicking a bit but I recovered after a while.  Anyways, if I had more time I would have loved to add some texture to that cape 'cause it's bugging me just a bit.  I spent maybe 10 hours on this character...or probably more, I don't really remember.





I like Daphne's color palette a lot more than his.  

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I didn't like how my character came out so I took a step back and decided to look at my midterm sketches.  I actually liked my pose from back then a lot more so I ended up redoing my character's pose.  The color palette is similar but I changed the pinkish red to a blue.



I think I have to start checking out guys more xP...my guys always end up looking like either pretty boys or have this feminine form...hahaha 
This took me maybe 6/7 hours to do both Character and Model sheet...which is a lot faster than what I did before.  :)


If you want to view earlier works of this character check out: Midterm



Daphne Vinewood


Daphne Vinewood, the "villain".  I love villains, everyone looks at me weird when I say that but I usually like villains more than heroes.  In this case, I also love my villain the most.  She's one of those crazy avengers xD.  She was really fun to design, actually the funnest and thus you can tell I spent the most time on her.  I honestly stopped logging my time because the whole final took me almost every minute of my weekend and then every minute of free time on my weekdays.  She was the first character I worked on for my finals and so i spent the most quality time on her and you can tell from my work.  I like how she came out most :).  For this character I think I spent around 12 hours in total (of my weekend/weekday).







View my earlier work of her here: Midterm & Coloring

Saturday, December 3, 2011

Sketches & Silhouettes

For the last hour or so I've been working on a mask for my villain character :) My villain has burnt scars on her face from being burnt at the altar and so she uses her mask to cover her scars.  However, wouldn't it be awesome if her mask was scary or evil looking?  I experimented with some "skull" looking mask and a bit of ribcages (which was really fun actually).  The ribcages though might seem a bit "cheesy" and defeats the purpose of the mask a bit since it doesn't cover the scars completely.  However, this made me have an idea for my character's top, which I will be working on a bit next ;) .  Stay tune!


Some clothes and armor sketching for Daphne's character that I did on Monday.  This took me an hour or two.  The armor took me some time 'cause I looked at various reference pictures of our skeletal frame...yet I didn't want it to completely just be the structure.  It's cool and all but I'm not sure if it's "too much" since she has her corset top, pants, and cape already.  If I add armor, it feels like I'm just covering her corset... I'm getting a little tired of her cape so I tried giving her sleeves.  

Afterwards, I worked on some Daphne Silhouettes.  These took about two hours.  I liked changing around the weapons.  It was quite fun.  Also, I was getting a bit tired of her hood...on silhouettes it sometimes looks like she has a tumor on her head o_O.  So for a few of them I tried adding hair.


On Tuesday, I worked on some of my hero's sketches.  I just basically tried different hairstyles and facial hair.  This actually took me a while - maybe three hours or a bit longer?  And I am totally guilty because a lot of time was spent rendering the faces.  I know it's bad to "waste" time rendering sketches but I just really wanted to "see" what my faces looked like rendered.  I am a really big newbie at face drawing because they will always end up anime-like - especially when it's just outlines!  


I just finished some of my sidekick sketches earlier.  It took me maybe two/three hours.  These aren't rendered though.  I tried drawing different armors and accessories, then mixing and matching to see which looked best together.  
Right now I think I'm gonna work on some silhouettes...maybe.  Truthfully speaking, I'm a little worried because our finals are due in 7 days.  I usually finish all my homework on the weekends and that's usually when my work looks best and I do my work waste.  This week, however, started the "Finals Hell Week Part 1" so it's actually the first time I've had to work every weekday for Char. Viz.  Kinda stressful, but I'll get there.  I know everyone else is sharing my stress as well.  Ganbatte kudasai, minna-san :)!  We can do this!



Thursday, December 1, 2011

Character Sketches & Silhouettes

I did the silhouettes after the sketches.  They were much more enjoyable.  The time it took ranged from a sad 5 hours to "only" about 2 hours on my last character.  It took practice and you can tell from my silhouettes!  I really think the ones of my knight were the best (last character I did) because I had more practice.  I also realized I draw a lot slower if I don't have something in mind (no, duh) so after a while, I just took a scrap piece of paper and randomly draw stick/ball figures to visualize the pose before attempting to draw them on PS.  Things went a lot smoother afterwards!  
Ah, and how can I forget to mention that I struggled with getting my hawk silhouettes.  They were fun but a little frustrating.  At first all my hawks looked like pigeons.  Then I looked at reference and refined them a bit but they ended up looking like crows.  I took a break after struggling for way too long and decided to move on.  The next day, I went back to it and it was so much easier trying to pinpoint the mistakes and changes I needed to make.  (I also made my dad look at them because he has very sharp eyes when it comes to certain animals like hawks and tigers).

The first set I did was brutal.  Again it time ranged from torturing 5/4 hours to a little more than an hour on my last set.  It takes getting used to and at first I just focused so much on quality and fixing small errors that it just took so much unnecessary time.  Nearing the end, I just threw on whatever I thought of and only went back to fix details the next day.  I enjoyed drawing the eyes.

I spent around an hour just fixing and re-looking at things.  I know this took a while and I admit at the beginning it made me get a little impatient with myself but after some practice it went a lot smoother.  I'm still a newbie at this but I will practice more and more.  I remember, during the summer, I tried painting a drawing I hand-sketched and it took 5 days just picking colors and doing the flats.  I never even got to rendering!  Character Viz has helped me improved not only my drawing skills but also my mentality, especially my patience.  I know I have a long way to go because this is only the beginning :) and I will look back to this site one day and laugh and cry and maybe even admire the silly things I have come up with (yeah, you know that feeling when you dig up your kindergarten journal...hehe). <3